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2/10/20 - Commiting the prototype to the repo

Portfolio_Piece_1.JPG

Today I've started to create a prototype for my project and committed it to the repository (repo). It contains basic player movement, jumping and climbing as well as a blocked out level for testing. The player's vertical and horizontal movement uses Unity's Ridgebody component to change the player's velocity to move around. This project is being created in the Unity 2019.4.1f and being programed C#. I am also using a free pixel font acquired here.

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