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03/12/20 - Polishing Level 3

After testing out level 3 I found out that when the player catches the cage's collider it can lift up the cage. To prevent this I added a script to the cage that will freeze it in place when it collides with an object with its tag set to freeze. I then added an object that's tag was set to freeze so, after testing it out cage stayed in place and would no longer be lifted by the player.
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