top of page

29/10/20 - Pause Menu

I spent today implementing a simple pause menu where you can quit the game or continue playing. By accident, I discovered the weapon will still follow the mouse while paused, so I added a new "weapon" called the "clicker" which is a hand to make it look like the main character is interacting with the UI. This is just a funny gimmick while continuing with the main gameplay's concept.
bottom of page